<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.2.3" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: The first 10 minutes of Rainbow Six Vegas 2</title>
	<link>http://www.techchill.com/2008/03/07/the-first-10-minutes-of-rainbow-six-vegas-2/</link>
	<description>All the latest technology headlines, including interviews and game reviews.</description>
	<pubDate>Fri, 21 Nov 2008 22:58:47 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.3</generator>

	<item>
		<title>By: &#187; The first 10 minutes of Rainbow Six Vegas 2</title>
		<link>http://www.techchill.com/2008/03/07/the-first-10-minutes-of-rainbow-six-vegas-2/#comment-38</link>
		<dc:creator>&#187; The first 10 minutes of Rainbow Six Vegas 2</dc:creator>
		<pubDate>Sat, 08 Mar 2008 06:25:57 +0000</pubDate>
		<guid>http://www.techchill.com/2008/03/07/the-first-10-minutes-of-rainbow-six-vegas-2/#comment-38</guid>
		<description>[...] newsadvocator.com: xbox360 wrote an interesting post today onHere&#8217;s a quick excerptThe first 10 minutes of Rainbow Six Vegas 2 Posted by: admin in Xbox360 News Filed under: News When we first threw Rainbow Six Vegas into our consoles we thought Ubisoft accidentally pressed Ghost Recon with the wrong label because the game began during a raid of an enemy stronghold in Mexico. A few minutes later we realized that it was all apart of the story Ubi and Tom Clancy had magicked up for us to introduce Sin City. With that in mind we’re glad that the folks at Inside Gamer sent i [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] newsadvocator.com: xbox360 wrote an interesting post today onHere&#8217;s a quick excerptThe first 10 minutes of Rainbow Six Vegas 2 Posted by: admin in Xbox360 News Filed under: News When we first threw Rainbow Six Vegas into our consoles we thought Ubisoft accidentally pressed Ghost Recon with the wrong label because the game began during a raid of an enemy stronghold in Mexico. A few minutes later we realized that it was all apart of the story Ubi and Tom Clancy had magicked up for us to introduce Sin City. With that in mind we’re glad that the folks at Inside Gamer sent i [&#8230;]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
