Archive for March 11th, 2008
Filed under: News
Everything surrounding Quantic Dream’s title Heavy Rain is mysterious. We know next to nothing about the game, except to expect our minds getting blown. A Dutch magazine, Chief, apparently got an exclusive with the game’s developers and spilled a few morsels of goodness we simply can’t ignore. We’ll lay down the important bits below.
There won’t be a large, free-roaming city like Grand Theft Auto, but there will be “big sets” with crowds: malls, subways, et cetera. The graphics are getting very positive responses from Sony, but Quantic wants to do something else unique with them aside from as photorealistic as possible. Speculations abound. Heavy Rain is going to expand on the new elements of gameplay Fahrenheit introduced.
The story? Well, normal people in incredible situations seems to be the key phrase. The story is meant to be personal, focusing on a father’s love. The main story revolves around four main characters and their perception of events — what’s right, what’s wrong, all the ambiguous morality you could ever want seem to be standard story elements for the game. More details will come whenever the developers decide to speak some more!
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Filed under: News
It really should go without saying, but aside from Metal Gear Solid 4 and Metal Gear On the internet, Hideo Kojima has been hard at work figuring out his next move, outside of the Metal Gear franchise. Rumors have been swirling for a year now; everything from a collaborative sequel to Snatcher with Suda51, to a remake of Policenauts, to the heavily anticipated and partially expected Zone of the Enders 3. So, what’s he working on?
We won’t know until 2009, apparently. A formal announcement isn’t to be made until after Kojima finishes penning the new title’s scenario. This won’t happen until after Metal Gear Solid 4 is released and Metal Gear On the internet given a huge push. So, maybe if things go particularly well for Kojima, we’ll hear something near the end of the year, but we’ll just safely assume we won’t know if any of the aforementioned games are coming around until 2009.
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Filed under: News
 Obsidian Entertainment, the studio who created Knights of the Old Republic 2, haven’t really been heard from in a while. There was the news over a year ago that they were working on an Aliens RPG, but while the Aliens FPS has been seen, the RPG has been nowhere to be found. With their current project still totally under wraps, Obsidian announced via Game Informer a wholly new project, Alpha Protocol. An action RPG based on stories and characters like James Bond, Jack Bauer, and Jason Bourne, Alpha Protocol’s gameplay is similar to Mass Effect and Uncharted, with the focus being on stealth, guns, and gadgets, but giving you the capability to use fists and feet if necessary. What makes this one interesting is your position as a young spy who must perform missions, gather information, and travel the world. Now, as long as Obsidian can handle the concurrent development cycles, this new game could be really good (and if they’re allowed to finish this time, unlike KOTOR II). A collection of quick impressions after the break.
[Via NeoGAF]
Continue reading Obsidian creating spy action-RPG, Alpha Protocol
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Via Xbox360fanboy
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Filed under: News
With the rising mainstream popularity of video games it shouldn’t be hard to envision that licensed games can be million-sellers, but news like this just doesn’t seem to fit. Selling a million duplicates on 360 alone, and 4 million across all platforms, the Ratatouille game will now be added to the 360’s Platinum hits at a cost of $19.99, where it will undoubtedly sell even more. Which is a bit of a bad thing, as the game wasn’t in any way well-recived by reviewers who found it to be average at best. We state if you’re going to make a money-grabbing tie-in game at least make it solid, as other wise it’s just an excuse for others to attempt the same thing. And likely fail, resulting in shelves of cookie-cutter-crap.
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Via Xbox360fanboy
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Filed under: News
After BioShock was met with critical and commercial success the prospect of a sequel seemed to be a foregone conclusion and this day 2K Games finally admitted that the title is in the works. The surprising news is that 2K Boston, formally Irrational Games, won’t be at the helm of BioShock 2’s development, rather the job has been tasked to 2K Marin, who are reportedly staffed with former Irrational Games members. No involvement from Ken Levine was mentioned during the announcement.
The info dropped from an investor relations report 2K released today. With talks of an impending buyout on the horizon for parent company Take Two, the timing of this announcement couldn’t be superior. While the average gamer doesn’t care about the business side of the industry, it will be interesting to see how Take Two’s stock spikes based on the announcement. Either way, gamers can expect to take-out another group of Big Daddies in the last months of 2009 - so begin lining up.
[Thanks to everyone who sent this in. Via, Joystiq]
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Via Xbox360fanboy
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Filed under: News
Whipping into retail soon is Lego Indiana Jones: The Video Game, from the makers of the
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Filed under: News
For everyone who feared that they would have to endure hours upon hours of alien butchering without the capability to pause in EA’s upcoming Dead Space, you’ll be able to sleep more soundly tonight because that just isn’t true.
After talking with Dead Space’s executive producer Glen Schofield, MTV Multiplayer learned that the whole no pause rumor was taken out of context and that Dead Space will allow the player to pause the game. Otherwise, that’d be against Microsoft and Sony’s rules. What the player won’t be able to do is pausable actions like in Resident Evil, where players can equip new items or add more ammo from the pause menu. Because really, pausing the game in a third person shooter to do inventory management while in the heat of a murderous alien battle is so 1999. Jeesh.
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Via Xbox360fanboy
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Filed under: News
This day, Aksys Games announced that the anime fighting franchise that’s Guilty Gear will be making its way exclusively to the Xbox 360 platform Q3 2008 with the release of Guilty Gear 2: Overture. But remember children, Overture isn’t going to be a traditional Guilty Gear game. Overture is what’s described as a 3D action game with elements of an RTS as you command an army into battle, so don’t go into this looking forward to old school 2D sprite fighting. Aksys did reveal a few specifics, stating that Overture will grant for you to command 50 “servants” into battle and that the game will support Xbox Live multiplayer. Our only question, will die-hard Guilty Gear fanboys support a game that strays so very far from the traditional path?
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Via Xbox360fanboy
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Chatting it up with GamesIndustry.biz, Harmonix’s Greg LoPiccolo talked Rock Band and its future mentioning that the Rock Band platform could eventually grow to grant user content. When questioned about possibly hitting a creativity wall, LoPiccolo told GamesIndustry.biz that Harmonix “would like to make it possible for people to introduce their own music into sort of the Rock Band ecosystem” and that they would “love to have it be a car for people to be able to express themselves in terms of creating their own music and bringing it to a wider audience.” LoPiccolo did make it clear that such an avenue for growth is a “pretty complicated topic” due to implementation, IP problems and ratings, but is confident that Rock Band will grow as a platform … whatever that entails.
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Via Xbox360fanboy
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Filed under: News
While we continue to wonder how a licensed game can actually get us excited, we present to you the latest footage of Robert Ludlum’s The Bourne Conspiracy. Released by Sierra Entertainment and High Moon Studios earlier in the week, the trailer shows off the seamless use of weapons and hand-to-hand content. There’s however one concern, if you watch the trailer it appears that a portion of the gameplay will in the form of timed-button sequences (like Spider-man 3’s cineratives). While we can’t say for sure, the explanation of the Escape and Evade system makes us think that’ll be the approach the game will take. But we can’t get too worried about a game that lets players take someone out with a book.
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Via Xbox360fanboy
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