EIEIO 2008: Firefly Studios’ Dungeon Hero and the urinating goblins
13 March 2008
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Firefly Studio’s Simon Bradbury wants you to know that like all of us, goblins sometimes have to take a leak.
“This is what goblins actually do, this is what goblins are actually like,” he told us before he launched the demo for the upcoming Personal computer and Xbox 360 title, Dungeon Hero. “We wanted to create a world where the enemies wouldn’t just stand around. Why is there a chest of gold there, and why is this goblin waiting for you to kill him? It doesn’t make any sense.”
This is the peculiar premise behind Dungeon Hero — a believable world, where believable goblins and trolls do believable goblin and troll-like things. The game shuns the hack-and-slash genre’s clich

















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