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Joystiq hands-on: Plunder (XBLA/PSN/PC)

13 March 2008 No Comment

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Certain Affinity is close to finishing Plunder, a downloadable real-time strategy, multiplayer pirate game. The Capcom-published title will be released in late Spring or early Summer for XBLA, PSN, and PCs. Pricing has yet to be announced.

With inspiration from Settlers of Catan, Certain Affinity decided to create a hex-based game but with a real-time twist. Each player — up to four on one system and eight online — uses a pointer to guide their own ship. Teams win by capturing a certain number of towns or holding the majority when time runs out.

I played a few test games on an Xbox setup, tapping the A button to issue movement orders. Much of the rest of the game is automated, with ships attacking towns and enemy pirates when within range. Neutral and enemy towns pelted my boat with canon balls until I pummeled them into submission. If I held the defeated town for a moment, I’d claim it, causing it to attack only opposing boats.
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