Filed under: News, Xbox Live
The Xbox Live supremacy mud-slinging gets taken to a new level this day with Infinity Ward comparing how many Xbox Live games of Call of Duty 4 get played daily versus its rival Halo 3. And let’s just say there are bunches.
Talking to Eurogamer, Infinity Ward producer Mark Rubin revealed that almost 1.3 million games of CoD4 are logged each and every day via Xbox Live alone. That gigantic number eclipses Halo 3’s games played which hovers around the 1 million mark every day. Rubin also wanted to make sure that we understood that the 1.3 million number was just games played on the 360 and that “there’s even more on the other platforms [PS3 and PC], but we just don’t have the same numbering system. Overall, even without the other consoles, we are beating the competition.”
You hear that Halo 3 fanboys? You superior begin logging more games or claim Xbox Live defeat to your CoD4 conquerors. CoD4 has been high atop the Live leaderboards for the past few months now and has been getting cocky. And rightfully so.
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Via Xbox360fanboy
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Filed under: News, Xbox Live Marketplace
Available for download in all Xbox Live regions except for our friends in Austria, Asia, Germany and North America, is a brand new Football Manager 2008 demo. The demo grants gamers to experience half of a football season as one of fourteen different teams which should be plenty of hands-on time to gather a purchasing opinion. Speaking of release (well, not really), Football Manager 2008 should have already been released in the land of Europe seeing that March 28th was the last time we heard news about the game’s release. And please, before you try out the demo, wear one of your nicer ties … okay?
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Via Xbox360fanboy
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Filed under: News
Chatting with Radical Entertainment’s Executive Producer Tim Bennison, Team Xbox learned some semi-depressing news about a once promised feature that was supposed to be included in Prototype, but has since been cut from the game. That feature being any and all multiplayer component. Talking about Prototype’s multiplayer, Bennison told Team Xbox that “while it’s a great concept and gameplay bonus, our conclusion is that we won’t be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story. ” Simply put, they didn’t want to tack on multiplayer knowing that it would end up feeling gimped. And really, we can’t hate them for that. Just give us a solid single player game, impress us and we’ll call it even. There’s always a sequel.
[Via Evil Avatar]
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Via Xbox360fanboy
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Filed under: News, Videos
All ready for Edward Norton’s “interesting” green giant film (no, not that green giant) The Astounding Hulk, SEGA just released the debut trailer for The Astounding Hulk video game. And for Hulk purists, you don’t have to worry. SEGA didn’t switch up anything too drastically seeing that it’s one of those ever popular film based games. You’ll still be playing a green Hulk, you’ll still be strong, you’ll still break stuff and you’ll still be angry. Very Hulk-like, no? Watch the trailer, decide if you enjoy what you see and, while you’re at it, garner an view for the film as well. Personally, we’re giving both the movie and the game a “meh” and will be focusing our video game destruction appetite towards Prototype.
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Via Xbox360fanboy
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If, for some bizarre reason, you were looking forward to Prototype’s multiplayer features, then now is the time to retract pre-order plans and shake your fist in the air as if to futilely reprimand God for his sunken glory. The previously planned co-op component of Prototype has been scrapped, leaving it a game for loners only.
Radical’s Tim Bennison explained that the dev team felt they wouldn’t “be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story.”
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TNA and WWE might be two totally separate wrestling entities, but they both happened to reveal the first screens and information about their respective videogames yesterday. THQ told us about WWE SmackDown vs. Raw 2009, and Midway did the same thing with the TNA game they’re developing, TNA iMPACT!.
Midway sent along a (really short) press release with two screenshots of the game; you can view them after the jump and below, respectively. There’s no word on whether they’re from the Xbox 360 or PlayStation 3 version. Either way, the screens look good — and I dare say, better than SvR 2009. Eight more images, along with a trailer and the game’s official forums, are available at the newly launched Web site, www.tnagame.com.
I stopped watching wrestling when I was in high school for one reason or another, so I haven’t really been keeping up with the times. The last time I was really into wrestling, the WWE was still the WWF. Man, I miss the Rock ‘N’ Sock Connection… However, my colleague Gameboi is a big fan of wrestling, so he knows what he’s speaking about when he says, “TNA is where the once great wrestlers go to die. Even I can’t watch it.” Hm. Perhaps the game will be superior than the real thing, then…
You’ll be able to beat the crap out of your friends in TNA iMPACT! this summer on the PS3, 360, Wii, and PS2.


Via Destructoid
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At least one anonymous Dtoid editor has been hounding the local game store to no avail, since finding out that the Metal Gear Solid 4 pre-order DVDs have been seen (and obviously bought by the lucky ones) in the wild.
So far, all attempts to secure a copy for said editor has been met with sighs, laughter, and much rolling of eyes by those behind counter (or so I’m told), but “they” are still trying. For those that have suffered a mind wipe, Metal Gear Saga Vol. 2, as it is called, includes those beta access keys that many PS3 owners are clamoring for. Oh yeah… it also has a few trailers for the game, and some backstory of key characters –
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There once was a time when exclusives played a large part in console sales, and while times have indeed changed, having the right games on your hardware can still make a difference. It’s public knowledge that Sony may have dragged their feet when it came time to wheeling and dealing with Rockstar, and they paid a pretty huge price for that mistake — Grand Theft Auto IV is now multiplatform. But the past is the past, and it can no longer be undone. That doesn’t mean, however, that you can’t downplay what the competition has to offer. According to SCEA’s VP of Product Marketing, Scott Steinberg, the episodic content offered to Xbox 360 owners is nothing to get worked up about:
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