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GTA IV Week: Shooting and cover, Grand Theft Auto IV has them

7 April 2008 No Comment

Rockstar is a pretty secretive bunch (no cameras beyond the steel doors that separate their offices from the outside, for instance), particularly when it comes to plot details, or the other subtle and hidden nuances we’ve come to anticipate from the Grand Theft Auto titles. After seeing and spending some time with Grand Theft Auto IV, we can understand why — as much as you already think you know, and as much as Rockstar have allowed us to tell you, there’s stuff about this game that is simply going to blow your mind. It’s that surprise and that experience that Rockstar are trying to protect when they act so cagey when it comes to answering questions about their game.

When Rockstar invited us out to their New York City offices to get some hands-on time with Grand Theft Auto IV, I had a good idea of what I was in for. I certainly expected the game to be good, and with the game slated to hit shelves on April 29, I most definitely anticipated it would be pretty polished. We weren’t disappointed, and even though we were only given a taste of the single-player experience, there’s still plenty to speak about.

So this day we kick off our weeklong GTA IV coverage, with “Shooting and cover, Grand Theft Auto IV has it,” which — surprise! — focuses on the game’s revamped shooting and cover mechanics. Hit the jump to find out how it might change the way you see GTA.


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Via Destructoid

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