Archive for May 13th, 2008
Pretty much a Wii overload this week. WiiWare is now out, and some interesting tiny titles are out for it. LostWinds looks like a really fun game. I love the concept and can’t wait to play the game. And oddly enough, Pop looks really fun to me too. I don’t know why, but the trailer makes me think I could lose five hours of my life to it easily.
What’s looking sw33t to you this week? Hit the jump for all the trailers for the games listed below.
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Filed under: News
Coming this fall from Replay Studios and the wacky folks at Gamecock is Velvet Assassin. Taking place behind enemy lines in World War II, Velvet Assassin tells the story of Violette Summer who is tasked with facing off against the vicious German war machine.
Inspired by real life British secret agent Violette Szabo, the stealth-action game promises a unique combat experience when it hits the Xbox 360 and Personal computer.
Clearly stealth games require a unique combat experience. Right?
[via Press Release]
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Via Xbox360fanboy
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Filed under: News
Of all the things that could have been showcased for Alone in the Dark at Microsoft’s Gamers’ Day 08, we’re not sure we would have picked the two sequences featured in these videos. Alone in the Dark is a survival horror game, right? As such, one would expect to be treated to sequences of surviving horrifying situations. Talking literally, we suppose these videos do just that, but we were expecting some ghosts, monsters, a mutant insect, something. What we get is some ledge-grabbing platforming and a automobile escape sequence. Don’t get us wrong, it doesn’t look bad — in fact, these are things you don’t see in many other survival horror games — but we’re just waiting to see some gameplay that lives up to the atmosphere created by the cinematic trailers that have been released.
Who knows, maybe we’ll get lucky and see the promised demo before the week is out. We’re really hoping it will make believers out of us. We want to believe.
Continue reading A pair of Gamers’ Day 08 Alone in the Dark videos
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Via Xbox360fanboy
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Filed under: PC, Microsoft Xbox 360, First Person Shooters, On the internet
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Having fortunately escaped a quick booting from last night’s EA Spring Break event by PR folk for making an innocent (we swear) “If you make a sequel, will it be titled Right 4 Dead?” query, we sat down and got our kill-on in Turtle Rock Studios‘ Computer and Xbox 360 shooter. Our first thought: Maybe this shouldn’t be published under the EA Games label; EA Sims might suit it better. Because, frankly, we can’t conjure a game that could superior be described as a “zombie apocalypse simulator.” Take that, GT5, with your “driving” simulation.
Highlighting the four-player Survivor co-op mode, the event’s Left 4 Dead station featured four HP Blackbird Personal computers, so we were definitely experiencing the game as an owner of a high-spec gaming rig would. To that end, the game is looking even superior than it did at previous showings, wowing us with a bevy of neat visual tricks (flashlights produce rainbow halos when you stare at them straight on, for instance) and fluid character animation that had us making mental comparisons to Call of Duty 4’s lifelike character motion. Left 4 Dead’s visual style — which is largely realistic with just enough style and saturation to lend it a slight arcade hue — worked its magic and we were soon firmly in the game world’s clutches. Not that we were complaining. %Gallery-22771%
Continue reading Joystiq hands-on: Left 4 Dead
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Filed under: Personal computer, First Person Shooters, On the internet, Casual
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Producer Alexander Grondal stated the team wants Battlefield Heroes to run on your Grandma’s Computer and — with a sub-250MB download and the capability to run on Intel’s anemic integrated video offerings — we’re sure it will. But that doesn’t mean Grams is going to kick the Pogo crack pipe and be racking up levels in Heroes anytime soon. It’s about as easy a shooter as you can envision — everything from the cartoon aesthetic to the streamlined controls reinforce the game’s message: have fun — but it’s still a shooter at heart.
It’s a curious message coming from the same team that’s been bringing the popular, and complicated, multiplayer Battlefield games to the hardcore shooter fans of the world. Has some of their audience grown up? Run out of free time? Still using the same gaming rig they built to play Battlefield 1942 in 2002?
In our brief experience with the game at EA’s Spring Break event in San Francisco last night, we were initially disoriented by the third-person perspective. Although you see your character, Heroes doesn’t play like a third-person shooter; it’s an FPS through and through. A swift mental adjustment later, and we were running after enemies, grabbing flags, flying planes, and driving tanks. %Gallery-22758%
Continue reading Joystiq hands-on: Battlefield Heroes
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Posted by: admin in Videos
Find your inner strength and live the dream. Release Date: June 03, 2008 Platforms: Playstation 3, Xbox 360, Computer, Nintendo Wii & DS Plz ignore the blank video at the end, its simply where I pad the video with empty frames in order to distribute the bitrate to the actual video…therefore a lot higher quality! The actual length is 1:20
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Posted by: admin in Videos
Dedicated to my friend Demon Jesster X. This segment is made because some games don’t need a review, they’re legendary. But the bosses are just too good not to focus on. For Yoshi’s Island, all the bosses are unique enough for me to go one by one and add my two cents about them
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Polygonal PlayStation chief Kaz Hirai has claimed that the original branding of the PlayStation 3 as an all-inclusive entertainment device confused developers. He says that the confusion is now over because finally, after more than a year, games developers have realized that a videogames console is used for playing videogames.
“I think there was some confusion as to what PS3 was initially — some of the third parties didn’t comprehend and they wanted to scale back a little and see how things went before they really put in their resources,” says the living Quake character model. “But when I re-positioned the PS3 as a videogames console at Tokyo Game Show I think everybody got that message loud and clear.”
Even though some might write Hirai’s words off as excuse-making, it has to be said that studios did, at the very least, feel alienated — if Square-Enix is anything to go by. The Final Fantasy publisher once stated that Sony needed to firmly decide upon what the PS3 was supposed to be, or it could spell trouble in the end.
Hirai seems to think that Squeenix was on the nail, but everything’s okay now. Just in case anybody is still confused, however, let’s set the record straight — The PlayStation 3 can run videogames. Confirmed.
Via Destructoid
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A game that takes place during World War II that isn’t a first-person shooter? Can they … can they do that? Yes, actually, they can. And by “they,” I’m of course referring to Replay Studios and their upcoming stealth game, Velvet Assassin.
If you’re unfamiliar with Velvet Assassin, you’ll want to read up on Nick’s experience with the game. Up until this point, we weren’t exactly sure when Velvet Assassin would be released, and we still don’t have a specific date, but we do know that it’ll be out on Xbox 360 and PC sometime this fall.
I’ve always opted for the gung-ho strategy over stealth when given the opportunity to do so, but Velvet Assassin’s “Morphine Mode” and the way in which the story is presented through flashbacks are too intriguing for me to not want to try the game.
Via Destructoid
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Polygonal PlayStation chief Kaz Hirai has claimed that the original branding of the PlayStation 3 as an all-inclusive entertainment device confused developers. He states that the confusion is now over because finally, after more than a year, games developers have realized that a videogames console is used for playing videogames.
“I think there was some confusion as to what PS3 was initially — some of the third parties didn’t understand and they wanted to scale back a little and see how things went before they really put in their resources,” states the living Quake character model. “But when I re-positioned the PS3 as a videogames console at Tokyo Game Show I think everybody got that message loud and clear.”
Even though some might write Hirai’s words off as excuse-making, it has to be said that studios did, at the very least, feel alienated — if Square-Enix is anything to go by. The Final Fantasy publisher once said that Sony needed to firmly decide upon what the PS3 was supposed to be, or it could spell trouble in the end.
Hirai seems to think that Squeenix was on the nail, but everything’s okay now. Just in case anybody is still confused, however, let’s set the record straight — The PlayStation 3 can run videogames. Confirmed.
Via Destructoid
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