Even though details on the triumphant return of Beyond Good & Evil are scarce, Ubisoft has at least confirmed one thing that might worry hardcore fans of the game — the sequel is stated to be “more accessible” than the original, likely to ensure it actually sells this time.

“We saw with Beyond Good & Evil that so many customers were extremely happy with the game,” said Ubisoft president Yves Guillemot following the Ubidays ‘08 reveal. “We had a different audience at that time. We’d more core gamers than casual gamers than we have this day.”

“We think the game was probably a tiny too difficult for the general gamers at that time. We’re going to make [Beyond Good & Evil 2] more accessible and make sure that it’s really done for the new generation that’s come into video games.”

I have the ability to understand Ubisoft worrying after the financial flop that was the original, but did any of you really think it was a hard game? I didn’t think it was that difficult (save for the end boss, rargh), and I worry each time a game series threatens to dumb itself down. That said, given how badly the first game did, we’re lucky to get this sequel so I suppose one must find such compromises reasonable.

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