Operation Hidden Dagger got its FPS in my RTS screenshot

I like strategy games. I mean really like them. There’s just something about building structures and sending little units to their deaths that can keep me captivated for hours on end. Maybe that just means I have all the makings of a power-mad infrastructurally-concerned dictator; the kind of power-mad infrastructurally-concerned dictator that’s really helpful to have on your side in 2v2 matches. I also like shooting stuff, but hey, what power-mad infrastructurally-concerned dictator in training doesn’t?

It is for these two reasons that SouthPeak Games has caught my attention with the announcement of their new game, Raven Squad: Operation Hidden Dagger, which promises to blend together both genres: very much like a tasty, virtual, peanut butter and jelly sandwich.

Raven Squad will be putting you in command of eight mercenaries that end up in the Amazon behind enemy lines. Each of these soldiers will have their own one-of-a-kind weapons and abilities which will need to be properly utilized in order to escape the malaria-imbued rainforest. This is done by switching between them, and a strategic interface, at will.

Kind of sounds a bit like 2003’s Savage: except that there aren’t any other players on your team, and you can switch places, and you can’t build stuff, and you aren’t fighting sentient animals … Okay, maybe it really isn’t like Savage afterall.

Raven Squad: Operation Hidden Dagger will allow players to get their RTFPSS (Real Time First Person Strategic Shooter, I just made that up) on when it releases for the PC and Xbox 360 sometime this fall.


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Via Destructoid

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