When Diablo III was officially announced at Blizzard’s 2008 Worldwide Invitational last week it was stated that the long-awaited sequel was only in development exclusively for the Computer — to the surprise of totally no one. Well, maybe some people were, as Blizzard COO Paul Sams was immediately questioned if we could anticipate to see a console port at some point down the line. Sams was quick to shoot the idea down, stating that Blizzard has no intention to “compromise … the game experience.”
While Blizzard might not have any plans to bring the hell spawn-slaying action RPG to consoles, that hasn’t stopped vice president of game design Rob Pardo from dangling a little slimmer of hope in front of console gamers.
“I think it’s theoretically possible. It would have some control changes that I think you’d have to make… But it’s probably, of our major franchises, the one that’s most console friendly, for sure.”
“You’d need to consider a lot of the point-and-click spells, like point to area-of-effect, or things like line-damage in this direction,” Pardo stated. “Target selection is something you’re going to lose on console, you’re really going to be able to do targeting direction, but not specific targeting. Out of StarCraft, Warcraft or WOW, Diablo would be the easiest game to translate. But it would still take a bit of work.”
So Blizzard could bring Diablo III to consoles, they just don’t want to. Seeing as how they’ve only been developing PC games for the past thirteen years I can certainly understand the urge to stick with what’s familiar, but then, I have a Computer that can play Diablo III. Are those of you that lack stated gaming Computer disappointed by this news?
[Via Eurogamer]
Via Destructoid




















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