Archive for July 5th, 2008
Filed under: Computer, Sony PlayStation 3, Microsoft Xbox 360, Action, On the web
 In our interview with Diablo 3 lead designer Jay Wilson, it was explained that there were no plans to bring the long-awaited title to any platform other than PC and Mac. However, in the six days that have passed since said interview, a couple of Blizzard higher-ups weren’t quite as dismissive of the possibility of the dungeon crawler making an appearance on our primitive gameboxes — though the language used to describe this possibility hasn’t exactly given us high-apple-pie-in-the-sky hopes.
When asked about a console rendition of the third entry in the Lord of Terror-slaying franchise, Blizzard COO Paul Sams gave an inconclusive “I don’t know yet,” though Vice President of Game Design Rob Pardo suggested a console port was “theoretically possible,” as out of all of Blizzard’s franchises, Diablo would be the most console-friendly. We guess a theoretical “yes” is superior than an actual “no”, or a metaphorical “maybe”, but we’re still not holding our bated breath for a non-compy version of Diablo the Third.
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Filed under: Computer, Sony PlayStation 3, Microsoft Xbox 360, Action, On the internet
 In our interview with Diablo 3 lead designer Jay Wilson, it was explained that there were no plans to bring the long-awaited title to any platform other than PC and Mac. However, in the six days that have passed since said interview, a couple of Blizzard higher-ups weren’t quite as dismissive of the possibility of the dungeon crawler making an appearance on our primitive gameboxes — though the language used to describe this possibility hasn’t exactly given us high-apple-pie-in-the-sky hopes.
When asked about a console rendition of the third entry in the Lord of Terror-slaying franchise, Blizzard COO Paul Sams gave an inconclusive “I don’t know yet,” though Vice President of Game Design Rob Pardo suggested a console port was “theoretically possible,” as out of all of Blizzard’s franchises, Diablo would be the most console-friendly. We guess a theoretical “yes” is better than an actual “no”, or a metaphorical “maybe”, but we’re still not holding our bated breath for a non-compy version of Diablo the Third.
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Filed under: Culture, Online, Polls
Given the subject matter of this week’s Zero Punctuation, we thought we’d throw Yahtzee into the webcomic poll to see how he fares. Also, we’re looking for the best gaming webcomic (strip, not series), so let us know your all-time favorite in the comments below.
Here are our picks for the week’s best game-related webcomic. Polling after the break; be sure to vote for your favorite!
Dark or Not … (MNC) Third Time is a Charm (Extra Life) 010 (Super Effective) Welcome Back (PVP Online) How to Make a Gaming Webcomic (Zero Punctuation) Weather or Not (8-bit Theater) Restoring Past Glory (Castle Vidcons) Baddest Company (2P Start)
Continue reading Weekly Webcomic Wrapup, now with more Yahtzee
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Posted by: admin in Videos
http://www.websters-online-dictionary.org/translation/Taiwanese/ Designed for kids learning English and fun for adults as well, this 3D Computer game covers: 與, 在, 就是, 你,
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Filed under: News, Videos
Mercenaries 2 news has been lacking a bit lately, so we were rather excited to see a new trailer pop up on the old Gametrailers.com. Actually, it’s a developer walk-through video with the game’s lead designer Scott Warner who shows actual level gameplay but played three different ways with all three Mercenaries 2 personalities. There’s plenty of tactical, covert and overkill gameplay to view complete with head butts, helicopter hijacking, button mashing sequences and explosive goodness that really doesn’t look too bad. Both visually and gameplay wise, that’s, if you’re into that kind of genre. But how about that demo?
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Via Xbox360fanboy
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Filed under: News
Criterion recently announced some “bummer” news regarding Burnout Paradise’s upcoming Cagney update, saying that it will not release on July 10th as originally planned. Tear. Due to the Microsoft certification process taking longer than expected, Criterion confirmed that the Paradise’s Cagney title update will roll out a few days later, on Monday, July 14th. The PS3 Cagney release won’t be affected. So, you can look forward to some hot Cagney update action on the 14th, bringing with it three new freeburn modes, 70 freeburn challenges, new automobiles and a laundry list of gameplay tweaks.
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Via Xbox360fanboy
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Filed under: News
When the game was first announced, fanboys on both sides were worried that Mortal Kombat VS DC Universe wouldn’t be able to do justice to either property. While the main of that question is still up in the air, one small part of it has now been answered (for those few who rally care). See, the very first episode of the MKast went up recently and promised again to its followers that the game would in fact feature the series’ signature Fatalities.
Bu- bu- bu- but Batman doesn’t kill! Indeed. To rectify this, the DC characters will have what are known as Brutalities instead. Just like a Fatality, except, y’know, not fatal. As you can tell, we’re totally ecstatic about this news. Wee.
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Via Xbox360fanboy
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Filed under: News, Videos
Heading into an unfamiliar gaming genre (sports game, oh my!), this day we bring you the debut trailer for the Madden 09 “competitor”, Blitz: The League II. There’s a lot of attitude, a lot of rain, a lot of mud and face-masking (see, we do know some sports lingo), all giving it that signature Blitz feel. Good or bad. But our biggest gripe with this debut trailer is the fact that there’s totally zero in-game footage. Nada none. Enjoy watching it though.
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Via Xbox360fanboy
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Filed under: News
When most games get patched or auto-updated, we at least have a few words from the developers about what changes the patch entails. Especially if the game in question has a myriad of technical problems that we know haven’t all been solved. So, to turn on a 360 and see Ninja Gaiden 2 auto-update without any news from Team Ninja, Tecmo or Microsoft feels a bit strange. Though we do know Team Ninja and Tecmo have a lot on their plates at the moment, if they had time to work on a patch, surely they’d time to send out a few press releases? But we digress, any patch is superior than no patch for a game that seems to run in bullet time for some bits (Chp 10’s stairs) and the tubes haven’t let us down in their observations of some of the patches effects (though we’d’ve preferred official word).
The game-breaking glitch seems to be solved and any old “broken” saves can now be continued. The speed run leaderboards are now actually updated each subsequent time you beat your ideal time, instead of just sticking with your first score forever. And while the major technical problems such as slowdown haven’t really been addressed, we’re glad that the game is actually beginning to approach what it should have been upon release. Here’s hoping we’ll see more patches as time goes on …
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Via Xbox360fanboy
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