Archive for July 6th, 2008
Filed under: News, Interviews
Think about this for a moment. Preparation for an evening long session of Halo 3 could have included snacks, beverages, console, game disc and a stereoscopic 3D display. According to a July 3 interview with GamesIndustry.biz, XNA’s general manager, Chris Satchell, stated Microsoft considered the tech for console gaming.
In an excerpt from the interview, Satchell revealed that Microsoft actually looked into using stereoscopic technology (seen in the upcoming Ubisoft game Avatar and Texas Instruments’ upcoming DualView Television) for gaming. Ultimately it was determined the need for special glasses made the idea impractical. “I think it is hard to be mainstream with asking people to wear headgear to play games,” he stated. We’d prefer the headgear above, thank you.
While technology is being developed to overcome some original obstacles for stereoscopic displays, Satchell believes the possibility of the tech is, “very interesting.” As Joystiq pointed out, we’re officially one step closer to the “Holodeck,” people! Awesome?
[via Joystiq]
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Via Xbox360fanboy
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Filed under: News, Xbox Live Arcade
When Shotest Shogi and Basement Pool were originally announced, we were a bit harsh on the latter and quite welcoming to the former. Well thanks to that delisting process that Microsoft unveiled not too long ago, Basement Pool is going to be seeing a bit of a delay. Posting on the Indiegamer boards, Paul Johnson of Rubicon said that while the game is a pet project of his that’ll likely never really die, Rubicon is waiting for Bankshot Billiards to be retired before releasing Basement Pool to XBLA.
And hey, as for Shotest Shogi, after a bit of a certification debacle, it’s finally passed and it’s only up to Microsoft when it goes live. For those unfamiliar with the concept, Shogi is a harder, deeper, and more complex version of chess. Thankfully Rubicon professes to have spent an inordinate amount of time on a tutorial mode, meaning that anyone who’d like to deepen their strategic thinking a bit should be able to find some enjoyment here.
[Via Gamerbytes]
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Via Xbox360fanboy
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Filed under: News, Xbox Live Marketplace
Just so you know, the FREE Bungie Day 2008 theme and gamer picture pack are now available for download off the Xbox Live Marketplace. W00tacular! And no, your calendar isn’t misinforming you. The downloads are available a day early (tomorrow, July 7th is officially Bungie Day), but that just allows us to celebrate 48 hours of Bungie Day(s). You’ll have to wait for Cold Storage though, it’ll be made available for FREE sometime tomorrow.
Also, when you download today’s free goodies, be sure to note the gamer picture pack. Not only is there a soffish, a Pimps at Sea logo and bleached white Bungie logo, but there’s one other featuring none other than the mysterious Superintendent himself! He also makes an appearance on the theme’s Games blade. What a damn cute lil’ plumber.
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Via Xbox360fanboy
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Posted by: admin in Videos
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Filed under: News
To go with the pixelated video from earlier, we’ve got a few much better looking screen shots from the new Prince of Persia game. While the shots don’t exactly reveal anything new (and their origination on a message board smells a tad like viral marketing) they do reaffirm the astonishing use of cel shading that the Assassin’s Creed team has been able to pull off.
The three new screens are also accompanied by a few artworks of some monsters that remind us vaguely of Ico, as well some more traditional art of the new Prince and his companion.
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Via Xbox360fanboy
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Filed under: News, Videos
As you you’re well aware thanks to this blog’s helpfully descriptive title, there’s a new Prince of Persia video making the web rounds, showcasing the game’s first in-game footage. Allegedly. Though, before you get too excited, be well aware that the video is both off-screen and is nothing more than the camera circling around the prince. To be honest, it’s quite a bad video showing us absolutely nothing new or exciting. But it is a Prince of Persia video (allegedly), so we figured we’d share. And for those who, just like us, aren’t impressed by the low quality video leakage, we’ve accomplishment news for you. Remember Ubisoft’s accomplishment vote? Well, voting is now complete and “Combat King” won. Yippy yippy!
[Via NeoGAF]
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Via Xbox360fanboy
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I’ll be honest with you here: I had barely even heard of Darksiders: Wrath of War before I posted this video. When I don’t know a game well, I check the official site out and then check to see if any other articles have been posted on Destructoid about the title. Lo and behold, Jim Sterling posted some screens last month, and after reading up on Darksiders, I found myself pretty intrigued.
The video above actually allows you to hear some background information from the developers, and there’s some cool stuff here, especially getting a gander at some enemies you will be fighting — those suckers are massive! I love me some epic scale. I also think Diablo fans will be seduced by the art style and music, which has that rich darkness that makes this sort of title so much fun to get lost in.
Darksiders: Wrath of War will be released for Xbox 360 and PS3 and is due out sometime in 2009. Do want!







Via Destructoid
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Sony might be still trying to figure out why their latest firmware update for the PS3 caused some (mine still works like a charm) consoles to malfunction, but that hasn’t distracted them from their other big update in the works: PlayStation Home.
According to PSN director, Eric Lempel, the oft-delayed service is very much on track for a fall release, and won’t be a gimped version of what Sony has been promising us all along:
“The reason we’ve been delaying Home is so that we can deliver a high quality service that the users will enjoy. Although it will be in beta, it will be a fair representation of what the service can be and its potential, so it won’t be a 0.5 release, it will be a fully robust service.”
With today being July 4th and all, that release is fast approaching. Are gamers still as jazzed to go Home as they once were? Sony is banking on it.
[Via MCV — Thanks, Justin]
Via Destructoid
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Filed under: News, Xbox Live
As Criterion Games wraps up development on the soon-to-be-released Cagney update for Burnout Paradise, the team is already experimenting with what future updates could bring to the title. Previously announced bikes, night-time driving and a new island have been revealed as key additions coming to the game but now Criterion has revealed the team is experimenting with airplanes. Continuing the developer’s admiration for high speed, planes could be an interesting addition to the series but it doesn’t appear that anything is set in stone just yet.
Until then we’ll make do with the 3 new on the internet modes, 70 on the web timed challenges, ranked racing improvements and live updates page all releasing for free with the Cagney update, which has been pushed to July 14.
[via Huge Download]
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Via Xbox360fanboy
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