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Alongside Banjo Kazooie: Nuts & Bolts at the Microsoft press reception earlier this week was Lionhead’s anticipated Fable 2. For the first time, I was able to test out all of the game’s combat options, perform social interactions — including playing with the adorable dog — and glimpse the game’s story, which once again begins during the hero’s childhood. While much has been said about how Fable 2 innovates on the concepts in the first game, what I really took away from the demo is that the game is essentially just more of what was great about the original Fable with plenty of refinements. In other words, it’s good stuff with more good stuff added to it. Read on for new hands on details.

Continue reading E308: Hands on with Fable 2’s combat and story

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Via Xbox360fanboy

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