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Articles Archive for June 2011

Tech Gaming News »

[30 Jun 2011 | No Comment | ]

Yesterday we reported that Limbo may be PSN-bound, if a Korean Game Ratings Board listing sought by Sony Computer Entertainment Korea is any indication. We reached out to developer Playdead for comment and CEO and co-founder Dino Patti got back to us today confirming the news.
“This might be the second time around we have been waiting for,” Patti said, referencing his quote from last May in which he said, “You won’t see a PS3 or PC version this time around.” Patti said that “Limbo is in production for Steam and …

PS3 Game News »

[29 Jun 2011 | No Comment | ]

Born out of the great Activision/Infinity Ward fallout of 2010, the recently formed Respawn Entertainment is reportedly working on a sci-fi shooter. Does this look like a sci-fi shooter to you?
I know, I know — it’s blurry, and there’s nothing I can do about that right now. I see what appears to be some mountains and what I’d swear is a Diplodocus. Yes, I’m talking about the dinosaur, people. A sci-fi game featuring dinosaurs? Tell me what the retailer-exclusive pre-order items are right now so I can put down …

Tech Gaming News »

[29 Jun 2011 | No Comment | ]

“In advance, yes — you’re right, it’s impossible. But nonetheless, we have ten radios all working at the same frequency, all at the Shannon limit… and there’s no interference.” You may not fully grok the significance of that statement, but anyone heavily involved in solving the wireless bandwidth crisis is probably dropjawed. For a little background, there’s a perceived limit in wireless known as Shannon’s Law, which largely explains why no one can watch a YouTube clip on their EVO at Michigan Stadium. For whatever reason, it’s been assumed that …

PC Game News »

[29 Jun 2011 | No Comment | ]

The Elder Scrolls V: Skyrim won’t be pulling cheap stunts such as the legendary horse armor when it comes to downloadable content according to director Todd Howard. He promises that any upcoming DLC will be substantial, giving off an “expansion pack” feel.
“They’ve been really successful and we like making them,” said Howard, talking about expansions. “Right now I can say that we’d like to do less DLC but bigger ones — you know, more substantial. The Fallout 3 pace that we did was very chaotic. We did a lot of them …

Tech Gaming News »

[28 Jun 2011 | No Comment | ]

The International Game Developers Association, a game industry non-profit organization, is responding to this past weekend’s report of continuous “crunch” and dictatorial working conditions at LA Noire development studio Team Bondi by launching a full investigation. According to IGDA chair Brian Robbins, the organization will be soliciting reports, “positive or negative,” from “any Team Bondi employee and/or family member.”
Robbins told Develop, “Reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole,” echoing …

PS3 Game News »

[28 Jun 2011 | No Comment | ]

Of all the PlayStation Move games touted before the peripheral’s launch, Sorcery looked the most interesting. Stands to reason, then, that it isn’t out and was a total no-show at this year’s E3. Heaven forbid an interesting game get in the way of Medieval Moves. 
Fortunately, however, the game hasn’t been killed off just yet. 
“Yes, Sorcery is still in development,” said Sony. Cool story, bro!
I dread to think what the game’s now like if promotion has gone this dark, but I’ll keep my fingers crossed. Making potions and casting spells looked …

Tech Gaming News »

[28 Jun 2011 | No Comment | ]

Well, we’d seen plenty of pictures of T-Mobile’s new myTouch 4G Slide over the past couple of weeks, and now it’s official. T-Mo officially pulled the wraps off its newest handset, and it’s packing a 1.2 GHz dual-core Snapdragon processor and a 3.7-inch WVGA super LCD screen. As for software, the slick slider comes with some tasty Gingerbread slathered in Sense 3.0. There’s also an 8-megapixel shooter that does low-light photos with a wide-aperture lens capable of f2.2 — just like that new Nokia N9 that has us all hot …

PC Game News »

[28 Jun 2011 | No Comment | ]

As of today, PC gamers can download the DirectX 11 Ultra Upgrade and high-resolution textures for Crysis 2, which Crytek CEO Cevat Yerli believes to be “a sneak peak of how PC gaming will evolve in the future.”
Crytek recommends having a quad core CPU, 8GB of RAM, and a DirectX 11-compatible card with 1.5GB of video memory for those planning on running Crysis 2 with the new textures and DX 11 functionality. It’s worth noting that the high-res textures are also compatible with DX 9 cards as well.
In related freebie …